iGaming CRM & retention

Comply, engage,
and grow.

Built for regulated markets: multi-brand operator structure, player lifecycle and reactivation — with consent enforced in the mechanism and every action recorded.

Nommos lifecycle stages configured for a player journey, with rules moving players automatically between stages
The operator's problem

Several brands, several markets, one compliance obligation

  • Multiple brands under one operator, each needing its own data, currency and reporting
  • Acquisition is expensive, so retention and reactivation carry the economics
  • Every message has to respect consent and the rules of the market it lands in
  • Regulators and partners expect a record of what was sent, to whom, and on whose authority
Multi-brand by design

Each brand isolated, all of them from one login

Brand isolation is structural rather than a plan tier. Each brand has its own separated data store, branding, currency, timezone, team and reporting.

  • Separate data per brand — nothing crosses between them
  • Per-brand currency, with metrics split by platform rather than summed across currencies
  • Roles scoped per brand for staff, contractors and partners
  • Custom short-link domains per brand, so links carry the brand rather than a generic shortener
Retention and reactivation

Where the economics actually are

Acquisition costs what it costs. The difference is made by noticing someone is drifting before they are gone.

Player lifecycle, defined and enforced

Define the stages your operation actually uses, then move players automatically with rules — each testable against real players before it is applied, with movement safety and manual-override handling.

Risk scores as an audience, not a chart

Churn risk, engagement and channel preference are conditions in the segment builder, so “high risk, previously high value, reachable and opted in” is one segment that keeps itself current.

Reactivation that stops when they come back

Build the lapsed-player audience from real behaviour, run it as a journey, and let it exit the moment someone returns — so nobody is chased after they are already back.

Compliance and responsible gaming

Controls that are part of the mechanism

These are product behaviours rather than policies written on a page.

Consent enforced at the point of sending

A global unsubscribe blocks everything. Email, SMS and WhatsApp each require their own opt-in. Skips are reported honestly as consent skipped rather than quietly dropped.

The models will not recommend contacting someone they shouldn't

Where a player cannot be contacted, the recommended action returned is to wait. The system does not suggest an action it is not permitted to take.

An audit trail over every action

Including the actions an agent took rather than a person — which is the question that actually gets asked in a review.

Approval before anything reaches a player

Set any agent to hold its work in a queue. Promotional content shows its code, discount, validity and target segment before you release it.

Consent management on your own site

Categories, enforcement, expiry, versioning that can force re-consent when the policy changes, and support for the browser's Global Privacy Control signal.

Responsible gaming obligations differ by market and remain yours to define. What Nommos provides is the enforcement surface — consent, approval, roles and a record — rather than a claim to satisfy any particular regulator.
The sports betting preset One of three industry presets shipped today. The agents start with topic sources, content patterns, offer types and calls to action appropriate to sports betting, then the brand profile shapes them to your operation's voice.

Switch between two brands, then look at the audit trail

Those two things together answer most of what an operator wants to know in the first ten minutes.